Ideas and fixes

  1. Planned

    Clean page titles and a game-styled scene picker on the map before the next release

    Before the next release, every page of miside.wiki must pass our own style rules. The live site still shows long dashes in page titles on every page, such as the home page and Mita pages, and the map uses a plain browser dropdown for choosing a scene. Page titles are being rewritten in each language to read cleanly, and the map's scene picker is being replaced by the game-styled selector that keeps right to left layout, keyboard use and map history working. Game text itself is never edited to pass these rules. Each changed page will be checked in the browser on a full test version of the site before release.

    L’équipe MiSide Wiki

  2. Planned

    Pages for chapters, save points, anomalies and locked content

    We plan chapter pages that work as a walkthrough hub. Each chapter shows its location, the Mita you meet, the cartridges, documents and minigames found there, and its save points and anomalies, each linking to its own page and back. Save points and anomalies will also get their own pages and appear as markers on the map. Notes whose text or art the game contains will be readable. Content the game holds but locks away, such as the Peaceful Mode placeholder or unused minigame entries, is shown clearly as locked, with only what the game actually contains and nothing invented.

    L’équipe MiSide Wiki

  3. Planned

    Guides that answer what MiSide players ask, linked to every entry they mention

    Players keep asking how to open the safe, reach each ending, find every cartridge and profile, or win a minigame. We plan guides that answer those questions from the game's own logic, with every Mita, cartridge, chapter or minigame they mention linked to its page, and each of those pages listing the guides that feature it. The existing hidden papers guide in English and Russian has already been corrected to use the right cartridge and profile terms and to drop an invented chapter label. A mod directory guide is drafted in four languages. New guides will be released one at a time every 12 to 24 hours, each with fitting game images and real dates, and none appears before its publish time.

    L’équipe MiSide Wiki

  4. Shipped

    Broken game data stopped before it can reach any MiSide page

    Every way the site's pages are rebuilt from MiSide data now runs the same safety check first. If a piece of game data is missing, renamed, points at the wrong kind of entry, or would drop a connection between two entries, the rebuild refuses to continue and none of the pages you use change. The site no longer relies on fixed totals that go stale after an update. Counts of Mitas, cartridges, scenes and links come from the game data itself. Two full rebuilds from the same game version gave identical results, and seven kinds of deliberately broken data were all refused. Achievement, dialogue speaker and scene pages were checked afterwards in English, Russian and Polish and still lead where they should.

    L’équipe MiSide Wiki

  5. Planned

    Missing pages, slow searches and failed saves that always give you a way back

    We plan to make every dead end on the site useful. A mistyped or outdated address will show a page in your language with the side rail and search, a link into the section you were heading for, and the closest entry when the name nearly matches. Search results, preview cards and the map will keep their layout steady while they load. When a sign-in or save fails, you will see a short message with a retry or return button, your draft stays where it was, and nothing claims to have saved when it did not. Back and Forward from these pages return you to where you were. The site icon request already leads to the pink M mark instead of a missing page.

    L’équipe MiSide Wiki

  6. In progress

    Look up Mitas, endings and achievements from your AI assistant or a browser add-on

    We are bringing miside.wiki's answers to AI assistants and to a browser add-on, so you can ask about a Mita, an ending, a cartridge or an achievement without opening the site. An assistant skill and an assistant connector are ready. Asked about Kind Mita, they return her personality and a link to her page, in English or Russian. Asked about the Clabber achievement, they return its description, Beaten and sour, and the share of players who unlocked it. Lists of entries come back a page at a time. Still to come are public listings in assistant directories and a browser add-on that shows the site's preview card when a MiSide name appears on a page you choose.

    L’équipe MiSide Wiki

  7. Shipped

    Links between Mitas, cartridges, scenes and achievements protected from breaking after updates

    After a MiSide update, no link the site shows between entries can quietly vanish or change. That covers characters and their cartridges, documents and their scenes, minigames and their achievements, scenes and their chapters, and every other connection the site draws. Each rebuild of the site's data now records all these connections and compares them with the last accepted version. If a connection breaks, the rebuild stops before any page changes, names what broke, and keeps the previous pages in place. The site now tracks 28 kinds of connection with 7,879 links, none pointing at a missing entry. Following Clabber to The Basement or Tiny Mita to her chapter line works in both directions.

    L’équipe MiSide Wiki

  8. Planned

    Read MiSide's in-game books and Mita profiles page by page in your language

    Book pages currently show whole texture sheets with technical labels. We plan a proper reader: each in-game book shown one page at a time, in the order the game uses, cropped cleanly and large enough to read, with the game's own title. Where the game ships a book in your language, you see that version. Where it does not, the page says the image is missing instead of borrowing another language. If the page order cannot be confirmed from the game, the reader says so rather than guessing. Mita profiles will show their full text in every language, linked to that Mita and where the profile is found.

    L’équipe MiSide Wiki

  9. Planned

    Filter lists by chapter or Mita, and search any entry by name in your language

    We plan lists you can narrow by chapter, Mita or set, labelled with the game's own names, and a search box in the header that finds any entry by name in the language you are reading, showing its picture and type as you type. Every link on list, entry and guide pages will be ready to open instantly. Where a list is long enough to need pages, the page number and filters live in the address, so page three of a filtered list reloads and survives Back and Forward with the same rows. Changing a filter takes you back to page one. List headings will not show catalogue totals. A match count appears only once you start filtering.

    L’équipe MiSide Wiki

  10. Planned

    Every useful text, image and record in MiSide shown on a real page of the site

    We plan a full check that everything in MiSide a player could use reaches a page on the site. Each piece of game text gets exactly one home: an entry page, a topic page, or search. Each image and record is either shown where it helps or listed with the reason it is missing. Nothing counts as covered if it only sits in a raw table. Each family of entries will be followed from a real page through its links to confirm players actually see it. The list of known gaps will be brought up to date, including where location names come from and which details the game itself does not hold.

    L’équipe MiSide Wiki

  11. Planned

    Hover any Mita, cartridge or achievement name to see a preview card in the game's style

    We plan preview cards for every link to an entry on the site. Rest your pointer on a Mita, cartridge, achievement, ending or location name, or move to it with the keyboard, and a card shows its game image, its name in your language and the facts that matter most, such as a Mita's chapters or what an achievement asks you to do. The cards will work the same in relation lists, search results, map popups, dialogue, guides and news. They follow MiSide's own hint timing and colors, only one is open at a time, and Escape closes it. On a phone, tapping the name still opens the page. Card details load only when you show interest, so pages stay fast.

    L’équipe MiSide Wiki

  12. Shipped

    MiSide outfits recorded with their game names, menu images and how each one unlocks

    The site now holds a record for each outfit MiSide ships: Default, School, Vampire and Christmas. Each has its name in all 34 languages the game installs, the game's own menu image, and its color variants, one each for Default, Vampire and Christmas and three for School. Each outfit also carries how it unlocks, taken straight from the game. Default is available from the start, Vampire is tied to the pumpkin clicker, and Christmas is tied to Penguin Piles. School keeps the place in the game that grants it. Which Mita wears an outfit is left blank where the game does not state it, rather than guessed from a model name. Outfit pages that use this data come next.

    L’équipe MiSide Wiki

  13. Shipped

    Mod directory that finds MiSide mods by what they change, what they need and how recently they were updated

    miside.wiki now has a mod directory in the Tools section. It lists 566 MiSide mods from Nexus Mods and Thunderstore, with adult mods left out, and each one opens on its own platform. You can search by name, summary or author, then filter by goal such as outfits, visuals, gameplay, minigames, translations or audio. Further filters cover platform, loader such as BepInEx, Custom Models Loader or Universal Asset Loader, and how recently a mod was updated. Sort by downloads, ratings or last update. Each mod shows what you need to install for it, with optional extras marked along with the author's note, and a required by link that lists every mod depending on it. Mita and minigame names in summaries link to their pages. Your filters stay in the address, so a shared link opens the same view.

    L’équipe MiSide Wiki

  14. In progress

    Faster first page loads and quicker site updates after each game data change

    We are working to make miside.wiki pages open quickly on the first visit and to rebuild the site faster whenever game data changes. Every page is cached until the next update. The site already runs on the latest version of its web framework with current dependencies, and the existing checks and the main English, Russian and Arabic pages still work after the upgrade. Next, we will time how long the largest page groups take to open, such as Mitas, dialogue, locations and achievements, then cut the biggest costs. Those include pages loading far more data than they show and work that can be done once ahead of time. Before and after timings will be compared so the gain is real.

    L’équipe MiSide Wiki

  15. In progress

    Every MiSide page prepared ahead with its facts, links and images in your language

    We are preparing the full set of details each MiSide page needs before the page is ever opened, so pages load quickly and show correct facts and links in your language. All 146 entries now have their names, descriptions, short answers and facts ready in each of the game's 34 languages, along with links to related entries and the right game images at the right size. Phone minigames such as sorting, trash, cooking and furniture now show the in-game condition that opens them, instead of all being marked unreachable. Next, pages will start reading these prepared details directly. That brings award cards on ending and minigame pages, where each cartridge is found, objective hints for locations and dialogue chapter links on Mita pages.

    L’équipe MiSide Wiki

  16. Shipped

    Related guides on a page always match the language you selected

    When you read a Mita or other entry page, its featured in guides now appear only in the language you chose. A Russian page shows the Russian version of a guide, and its links lead back to the Russian entry. If a guide has no version in your language yet, such as on a Polish or Arabic page, the card is left out rather than dropping you into an English article, and an empty section is hidden too. The original English and Russian guide addresses still open directly, and Back and Forward keep your place. The related cards on entry pages were also tidied so they line up evenly at every screen width.

    L’équipe MiSide Wiki

  17. Planned

    A side menu that lists every section with MiSide's own icons and opens at your page

    We plan a persistent side menu so you always know where you are in the database and can reach every other section in one click. Sections such as Mitas, cartridges, achievements, minigames, endings, locations and lore are grouped by what players look for, each led by the game's own icon. - The page you are on is marked once, with its parent sections opened for you. - Several sections can stay open, and your choice is remembered after reload and across languages. - Long translations such as German, Russian and Arabic fit without being cut off. - On smaller screens the same menu opens from the header. The header stays a single row with guides, news, search and language.

    L’équipe MiSide Wiki

  18. In progress

    Report a wrong value, a bug or an idea from any page through the feedback portal

    Report a wrong value or a bug, suggest something, or vote on what comes next through the feedback portal. The site footer links to it in every language, and each entry page has a report button just below its answer. That button opens the portal with the entry you were reading already attached, using its title and public address, so you do not have to describe which page you mean. Old feedback addresses on the site now forward to the portal. This works in all 34 languages, including right to left ones such as Arabic, without crowding the page. The update goes live with the next release. Carrying your site sign-in over to the portal comes with the new sign-in screen.

    L’équipe MiSide Wiki

  19. In progress

    Every Mita, cartridge, achievement, minigame and place shown with the game's own picture

    Each entry should show the exact picture MiSide uses for it, never a stock icon, a cropped sheet or an empty frame. Achievements, the arcade minigames, the gallery portraits, the full standing Mita art and the voice editor portraits of eight Mitas and the player now come straight from the game, shown at their natural size. We have also prepared the in-game books as readable page images, including their covers and spines, and drawn cutaway images of rooms from the game's own scenes. Still to come: a book reader, imagery for the remaining rooms, and portraits for the Mitas that only exist as 3D models. Where the game has no picture for something, the page simply shows none.

    L’équipe MiSide Wiki

  20. Planned

    How to unlock achievements, reach endings, find cartridges and win minigames, on each page

    Players most often ask where a cartridge is, how to unlock an achievement or what an ending needs. We plan to answer that on each entry's own page, using the game's own logic. - Achievement pages show the unlock condition, where and in which chapter it is awarded, and link the minigame, document or ending involved. - Ending pages list what is required, including things you must not do, and the safe password step. - Cartridge pages show the chapter and pickup spot on the first screen, with a link to its map point and the guide passage describing it. - Minigame pages explain the scoring rules in plain words and what you earn. Only confirmed facts appear, and each condition links to the entry it names.

    L’équipe MiSide Wiki

  21. In progress

    All MiSide data on the site rebuildable from a fresh copy of the game in one run

    We are making sure everything the site knows about MiSide can be rebuilt from a fresh install of the game in a single run, so no fact, image or link depends on files that exist only on one machine. The step that reads the game's own logic, which tells the site how minigames score, what unlocks outfits and how dialogue flows, now runs as part of that single run. It has been tested on a fresh copy of the current game version and read everything it was asked to. The step that draws the map images also cleans up after itself and still produces identical images. Still to come are reading every remaining detail the same way, sorting out game files that only dress 3D models, and a complete rebuild compared against today's pages.

    L’équipe MiSide Wiki

  22. Planned

    Every link in the menus and footer leads to a page with real MiSide content

    We plan to make sure no link in the header, side rail or footer opens an empty page. The Tools section with the mod directory already works and stays. A glossary will appear only if it answers real player questions from the game, such as how the game's versions, portals and devices work and what the developer console commands do, with each term linked to its entries. A media section will appear only as galleries of the game's own sprites, portraits and art, each tied to its entry page. Feedback links go to the feedback portal. Sections that do not pass this test stay out of the menus and the site map, and any retired address forwards to a useful page.

    L’équipe MiSide Wiki

  23. In progress

    Site menus, buttons and cartridge cells that look and move like MiSide's own interface

    Moving from the game to the site should feel familiar. We are studying MiSide's own menus, dialogue band, pill buttons, cartridge and gallery cells so the site can reuse their look, including how each one appears when normal, hovered, selected, locked, disabled or focused. The game's fonts and which text each one is used for are now identified for every language. The timing of menu, room arrow and speech bubble motion has been read from the game, so site animations can match it instead of guessing. Still open are the title, gallery and achievement screens seen while the game is running, and a few transitions whose timing has not been confirmed yet. Those will be checked in the game before the site copies them.

    L’équipe MiSide Wiki

  24. In progress

    Tools only where they genuinely help, starting with the mod directory

    We want every MiSide tool to save you time, reveal hidden game logic or help a decision beyond what the game and Steam already show. Each idea, such as an ending condition explorer, a console command reference, a collectible planner, a minigame rule revealer, a dialogue browser or a save reader, has been weighed against that bar. Ideas that do not pass become facts on entry pages or guides instead. Completion trackers that repeat what the game already records are ruled out. The mod directory has passed and is already on the site, including searching mods by what they do, which finds voice mods even when their names do not mention voices. Remaining ideas will be checked against the in-game screens before any is built.

    L’équipe MiSide Wiki

  25. Planned

    A page for every outfit that says how to unlock it, with links to the minigame or event

    Players asking how to get an outfit currently have to look elsewhere. We plan a page for each MiSide outfit that shows, at the top, the game's name and image for it and what unlocks it: the minigame to win, the event to reach, or that it is available from the start. Each page links to the minigame, achievement or Mita it names, and those pages link back. An outfits section will join the database side rail, with every outfit page available in each language. Preview cards will appear on outfit links once they exist across the site. A Mita is only shown with an outfit when the game itself makes that link.

    L’équipe MiSide Wiki

  26. Planned

    Scene map with the game's own rooms and a page for every cartridge, profile and minigame spot

    The map currently opens on a blank grid. We plan to show each scene with real room imagery from the game, drawn from its own scene assets, and pin every cartridge, profile and minigame where the game places it. - Each pin has its own page you can share, bookmark or find in search, and selecting it updates the address. - Pins link to their entries, and entries and locations link back to their spots. - Items whose exact spot the game does not record are listed on the location page instead of pinned at a guess. - Zooming is smooth with any mouse, trackpad or pinch, with a fullscreen mode and a scene switcher. The interactive map is for desktop and TV. On a phone, point pages show the location in words with links.

    L’équipe MiSide Wiki

  27. Shipped

    Site data rebuilt cleanly from the game files, so every page matches the same game version

    Every Mita, chapter, cartridge, achievement and ending page on the site now comes from one clean rebuild of the game's data. Running that rebuild twice produces exactly the same pages, so nothing on the site drifts between updates or depends on a leftover copy. One earlier problem made chapter details on some achievements unreliable when a later step changed data an earlier step had already checked. The order is fixed, and the final checks now run on the finished data. Corrections to game data are kept separately from what comes out of the game files. Fresh game updates are picked up on a regular schedule instead of on every small patch.

    L’équipe MiSide Wiki

  28. Planned

    Page addresses in your own language, with each Mita's localized name

    A Russian or Polish player should see their own words in the address bar, such as the Russian section name and the Mita's Russian name, instead of a technical code like ACHI_none. We plan to give every page a readable address in each language the game supports, built from the game's own names. Where two entries share a name, the game's own distinctions tell them apart, and a code is used only when the game gives no name at all. Old addresses keep working and redirect to the new one in a single step. Switching language on an entry takes you to the same entry, and search results, map points and the site map all use the same addresses. English pages keep their current addresses.

    L’équipe MiSide Wiki

  29. Planned

    Reread dialogue by chapter or by speaker in every language

    We plan dialogue pages where you can reread each chapter's conversations, or everything one Mita says, in the language you play in. Each line shows its speaker linked to their character page, and each choice links to the lines it leads to. Character pages link to that character's dialogue. Lines where the game does not say who is speaking show no speaker, rather than a guess. Long conversations are split into pages you can link and return to. Arabic reads right to left with working choice links. Any line the game never translated falls back to its English text.

    L’équipe MiSide Wiki

  30. Planned

    Text sizes, buttons and hover effects on every MiSide page that match the game menus

    Moving between a Mita page, a cartridge list and a guide should feel like one game menu: the same text size for the same kind of text, and the same hover, pressed and selected looks the game uses, with its plum background, candy-pink buttons and rounded cartridge cells. We plan to bring every page type in line: - titles that scale with your text settings - card grids that fit the space available and keep their size when filtered - links and cards that visibly press when clicked, with selectable description text - no empty fact panels and no decorative bars Achievement rows on minigame pages already got this treatment. Motion follows the game and never delays content, and reduced motion settings are respected.

    L’équipe MiSide Wiki

  31. In progress

    Search results and shared links that name exactly what you looked for, with its game picture

    When a MiSide page appears in a search result or a shared link, it should show the thing you were looking for, with its picture from the game, and always lead to miside.wiki. We plan to give every page type a clear title, description and short answer in the page's language, with link previews using the entry's own game art. Technical leftovers such as internal codes, status words, catalogue totals and notes about how the site was built are being removed from pages and previews. Titles and the home page answer are already being fixed in each language. Every page will list its language versions correctly and appear once in the site map.

    L’équipe MiSide Wiki

  32. Planned

    Research into which MiSide tasks need a tool, based on real player questions

    Before adding any new tool to miside.wiki, we check what players actually ask for and what other MiSide sites already offer. We have read 100 MiSide threads from Reddit with more than a thousand replies, and compared ten other MiSide guide and wiki sites page by page. That research confirmed the mod directory, which already lets you filter mods by what they need, such as voice packs that depend on a model loader. No other tool has shown enough player need yet. Still to do is a look at the game's own ending, collection and achievement screens and at real save files, to judge ideas such as a save checker. Any tool that passes will get its own plan and guide.

    L’équipe MiSide Wiki